What are Campaigns?

Written By Philippe Chabot

Last updated About 1 month ago

A campaign is a shared space tied to one ruleset. The person who creates it is the GM; players join by invite and link characters.

A campaign holds:

  • Players — anyone the GM has invited and who has accepted.

  • Characters — linked by their owner from their own character list, with a per-character visibility setting.

  • Pending invites (visible to the GM).

A campaign is tied to one ruleset. Every linked character must be built on that exact ruleset, not a fork or parent.

If you have house rules, fork the SRD ruleset, publish the fork, then point the campaign at the published fork. Players invited to the campaign can build characters on it. An unpublished fork (Draft) is private to you, so a campaign on a Draft fork prevents players from creating characters.

Roles:

  • GM — creates the campaign, invites and removes players, sees every linked character's full sheet regardless of visibility, edits the description.

  • Players — see other characters according to each character's visibility; edit their own characters; can leave at any time.

Campaigns are a character / ruleset organization layer. They aren't a virtual tabletop — no initiative tracker, dice roller, combat state, maps, or in-app chat.