What is a Ruleset?
Written By Philippe Chabot
Last updated About 1 month ago
A ruleset is the complete set of rules for a game system. Every character belongs to exactly one ruleset and is bound by its rules.
A ruleset holds:
Abilities — Strength, Dexterity, etc.
Races — size, speed, racial modifiers.
Classes with their level-by-level progression — BAB, saves, skill points, granted features.
Skills, including subtypes like Knowledge subcategories.
Feats with their prerequisites and effects.
Spells or powers organized into spellcasting pools.
Items — weapons, armor, shields, gear, magic items.
Aptitudes — pools of choosable options at certain class levels (Fighter Bonus Feats, Cleric Domains).
Mechanics — free-form rules the system doesn't model on the sheet (trip, grapple, bull rush).
Customization — the layer that wires it all together (properties, requirements, modifiers).
The base Core SRD 3.5 ruleset and its sourcebook extensions are read-only — they're maintained by us. To change anything in them, make your own copy. See What is forking?